Experts in ranged combat, Marksmen snipe and disable their enemies from afar with a variety of ranged weaponry. Their class abilities allows them to deal massive amounts of critical damage while using crowd control abilities to slow the onslaught of marauding forces. Marksmen are indispensable for encounters with large groups of enemies which would normally overrun the party.
Traditional Marksman Weapons[]
- Assult Rifle
- Shotgun
- Heavy Attack
- Double Shot - Deals direct damage to the target.
- Special Attack
- Rock Pounder - Deals damage in an area.
- Heavy Attack
- Sniper Rifle
- Automatic Rifle
- Heavy Attack
- Steel Shot - Deals damage over time to target.
- Special Attack
- Laser Rain - Deals damage to target area.
- Heavy Attack
- Bow
- Heavy Attack
- Achilles Shot - Deals damage over time to target.
- Special Attack
- Furrow Blast - Deals direct damage and damage over time to target.
- Heavy Attack
- Crossbow
Special and heavy attacks of this class are usually centered on specific objectives and damage with the possibility for Crowd Control.
Current Skills[]
Previous Skills (Before Patch 5.6.49)[]
Gear[]
Marksman gear will have a green background behind the item icon on crafted gear. You will want to equip peices that have more Agility than Focus as Agility will give you a slight bonus when you view the item in your player window.
Stat Weights for the Marksman are Agility > Focus.